LUNA’S VIRTUAL LEAP TOWARDS THE MOON

ESA astronaut Matthias Maurer explores the use of virtual reality for future lunar missions. ©DLR/ESA

In LUNA, Teams can practise drilling, sampling and navigating under stark lighting, while mission control rooms enable realistic operational scenarios. 

Beyond the physical setup, VR and extended reality (XR) technologies take training further by providing a better sense of direction and movement in unfamiliar environments. These tools make it easier and more cost-effective to train for tasks like navigating the lunar surface, using robotic tools or assembling equipment – and often require less hardware and support personnel than traditional mock-up training. 

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